Intro to Environment Design with Josh Kao (10 weeks)

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Mothership_Landed_01_destruction.jpg
Mothership_Landed_groundview_01.jpg
castle2.jpg
josh-kao-orange-tangerine.jpg
postoffice final drawing.jpg
post office final painting layout.jpg
josh-kao-rover3.jpg
AerialShot_Terra_Refined_v2.jpg
josh-kao-maysketch-01a2.jpg
josh-kao-maysketch-05.jpg
maysketch 03.jpg
Mothership_Landed_01_destruction.jpg
Mothership_Landed_groundview_01.jpg
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Intro to Environment Design with Josh Kao (10 weeks)

625.00 725.00

Class: This is an introductory course to environment design. From a simple chair in a room to a vista shot that spans miles, it is important for a game to have interesting environments. Students will learn how to draw and paint different environments, architectures, and props. We will also go over various techniques used to make an environment concept.

Prerequisite: We recommend Concept Art Foundations

Topics covered:

  • Composition

  • Lighting

  • Mood

  • Architecture design

  • Prop Design for an environment

Material List: Paper and Pencil/Pen, Laptop with Photoshop (not required but recommended)

Time/Day: Wednesday 7-10pm

First Class: 09/19 Last Class: 11/28 *No class on 11/21 Day before Thanksgiving

Class Location: 18344 Redmond Way, Redmond, WA 98052 Building C

 

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Instructor: Josh Kao is a concept artist since 2008. He has worked on projects such as Prey, Call of Duty Black Ops II, God of War Ascension, Star Citizen,  and Tron Uprising. Josh attended Art Center College of Design in Pasadena, CA.

https://www.artstation.com/joshkao