Intro to Maya with Chin Fong

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Intro to Maya with Chin Fong

650.00 700.00

*10 week class*

Class: Maya is an industry standard package. Learn how to use the software to create game ready assets in a production-oriented pipeline. This course will also cover getting assets into an engine and ready for portfolio renders.

Prerequisite: none

Topics covered:

  • Maya Basics

  • Modeling in Maya

  • Unwrapping in Maya

  • Baking in Marmoset

  • Texturing in Substance

  • Rendering in Unreal

Material List: Pen and Paper to take note, computers and Maya Software are provided

Time/Day: Sunday 2-5pm

First Class: 6/1 Last Class: 8/3

Class Location: 18344 Redmond Way, Redmond, WA 98052 Building C

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Chin is an illustrator and 3d artist who is currently working as an environment artist Facebook Oculus. Prior to this, he was working as an environment artist at Microsoft Game Studios 343. Below are the list of titles that he has shipped in his career in games. He has worked on games such as Halo 4, 5, Oculus First Contact, Oculus Prologue, and Farlands

https://www.chinfongart.com/