Visual Development with Brian Lawver

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CyFEZvDUAAQZFoq.jpg large.jpg
Chief_vs_General_page.jpg
elf_3.jpg
elf_2.jpg
ThePawClan_page.jpg
elf_1.jpg
king_1.jpg
king_2.jpg
fantasy_pirate (1).JPG
fantasy_pirate (1).png
fantasy_pirate (2).jpg
CX-Uc_4UkAAaE2F.jpg large.jpg
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Visual Development with Brian Lawver

650.00 725.00

Class: In the Visual Development class, the students will be creating everything from characters, environments, props, and key Frames for a story/project. The goal at the end of the class is to have a portfolio of concepts with a unified visual look for the project. Some of the topics that will be covered are design language, key frame illustrations, how story impacts design...etc.

Prerequisite: We recommend Character Design, Environment Design, Hard Surface Design

Topics covered:

  • Design Language

  • Composition

  • How story affects design

  • Creating Characters for a story

  • Creating Environments for a story

  • Creating key Frame Illustrations for a story

Material List: Paper and Pencil/Pen, Laptop with Photoshop and tablet (not required but recommended)

Time/Day: Wednesday 7-10pm

First Class: 01/30 Last Class: 04/03

Class Location: 18344 Redmond Way, Redmond, WA 98052 Building C

http://www.brianlawver.net/

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Brian broke into the video games industry in 2008. Since then some of the companies he has collaborated with have been: ArenaNet, Square Enix, Valve, Riot, King, Glu,and Gree.