Advanced Environment Design for Games with Efflam Mercier (online)

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Advanced Environment Design for Games with Efflam Mercier (online)

625.00

*8 Week Class*

Advanced Environment Design for Games: This is a 8 week advanced environment design class with a focus on concepting environments within gameplay, technical, and story constraints. These constraints are often unique to each game, but there are a few common principles whether we make a single player top-down tactical RPG or a survival FPS MMO.

Efflam will be going through the whole pipeline of making environment concepts for video games, from mood-boards and pitching, to 3D prototyping in the game engine.

Prerequisite: We recommend Intro to Digital Painting, Environment Design, and some knowledge of 3d software like Blender or Maya.

Topics covered:

  • Game Production phases overview

  • The interaction of Tone, worldbuilding, style, story in pre-production

  • Gameplay and technical constraints during production

  • The difference between learning computer graphics and learning a 3D software

  • Intro to world-building

  • 2D vs 3D, accuracy vs flexibility

  • Blender workflows for environment concept art

  • How to use contrast beyond the 2D picture plane.

  • Tackling a fictional brief

  • Going further: collaborating with environment artists, level designers

  • Using perforce and the game engine, how far is too far?

Material List: Computer with photoshop, tablet/cintiq, 3d modeling software (not required but nice to have, Efflam uses Blender), high speed internet connection, Zoom Meeting App.

Time/Day: Friday 6-9pm PST

First Class: 09/27 Last Class: 11/15

Class Location: Online Zoom Meeting. Videos are accessible on Zoom after each class.

Quantity:
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Efflam Mercier is a concept artist from France currently working in Los Angeles. He has five years of work experience in entertainment working for Riot Games on League of Legends, R&D projects, and freelanced for companies such as 20th Century Fox, MPC, and Wizards of the Coast. Efflam’s experience covers a spectrum ranging from worldbuilding and pre-production to hands-on work in CG animation pipelines. He is currently working on a new game title at Unknown Worlds Entertainment.