How To 'Girl' with Paul Richards (3 hours)

how_to_girl_01.jpg
how_to_girl_02.jpg
how_to_girl_03.jpg
paul-richards-ice-blackicelich.jpg
issue2_final (1).jpg
paul-richards-phase-portrait02.jpg
phase_redux01.jpg
frog_legs_black_ops.jpg
paul-richards-pr-player-character-02.jpg
paul-richards-pr-player-character-04 (1).jpg
ancient_promethean_01 (1).jpg
Iggy_Scorch_remix.jpg
how_to_girl_01.jpg
how_to_girl_02.jpg
how_to_girl_03.jpg
paul-richards-ice-blackicelich.jpg
issue2_final (1).jpg
paul-richards-phase-portrait02.jpg
phase_redux01.jpg
frog_legs_black_ops.jpg
paul-richards-pr-player-character-02.jpg
paul-richards-pr-player-character-04 (1).jpg
ancient_promethean_01 (1).jpg
Iggy_Scorch_remix.jpg

How To 'Girl' with Paul Richards (3 hours)

80.00

**18+ because of figure model**

How To 'Girl' with Paul Richards

Pssst!  Are the women you draw stiff, awkward or lifeless?  Do they act kinda weird and you're not quite sure why?    

Let me do you a favor and condense my lifelong obsession with pinup illustration into a three hour crash-course in 'Girl.' We'll talk about the female form in its 3D aspect, 2D design aspect and narrative aspect.

Don't miss out on this rare, body-positive opportunity to get better acquainted with one of the most beloved subjects there is!  Join me and model Kadee Barello as we teach you How To 'Girl' -- the fun way!

Time/Date: July 27th 2-5pm

Workshop Location: 18344 Redmond Way, Redmond, WA 98052 Building C

Materials List: pen and paper to take notes

Quantity:
Register
5ac6b27b99706b24cccdd0852c3d1905.jpg

Instructor: Paul Richards has been a concept artist in the video games industry for 20 years, with clients including id Software (Quake IV), THQ (Darksiders 1&2), Blizzard Entertainment (Project TITAN, precursor to Overwatch), 343 Industries (Halo 4&5), and most recently Epic Games (Fortnite, Paragon). His ever-deepening passion for art has lead him to pursue a teaching path with The Workshop Academy, where he aims to clarify his students goals, speed their execution and bring them further in touch with their own creative voices.

https://www.autodestruct.com/