Production Modeling with Chin Fong (online)

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Ragnarok-Environment+(3).jpg
breach_new_8.jpg
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chin-fong-h5g-tyrant-upper-mid-room-1.jpg
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sale

Production Modeling with Chin Fong (online)

650.00 700.00

*10 week class*

Class: In this class we will be going through the whole pipeline for creating a game ready asset. The software the instructor will use is Autodesk Maya.

Prerequisite: none

Topics covered:

  • Maya Basics

  • Modeling in Maya

  • Unwrapping in Maya

  • Baking in Marmoset

  • Texturing in Substance

  • Rendering in Unreal

Material List: Computer and Maya Software (you can get a free 3 years student license)

Time/Day: Sunday 2-5pm

First Class: 9/29 Last Class: 11/30

Class Location: Online Vimeo Stream, Students use chat. Only the instructor uses the microphone. Videos are accessible on Vimeo after each class.

Quantity:
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Chin is an illustrator and 3d artist who is currently working as an environment artist Facebook Oculus. Prior to this, he was working as an environment artist at Microsoft Game Studios 343. Below are the list of titles that he has shipped in his career in games. He has worked on games such as Halo 4, 5, Oculus First Contact, Oculus Prologue, and Farlands

https://www.chinfongart.com/