Cinematic Concept Art for Games with Vincenzo Barkasy (10 weeks)
Cinematic Concept Art for Games with Vincenzo Barkasy (10 weeks)
*10 Week Class*
Class Description:
Cinematic Storytelling: Explore the principles of composition, lighting, and mood that transform static images into dynamic visual solutions.
Prerequisite : Basic knowledge of 3d modeling, Intro to Digital Painting
Topics covered:
Conceptualizing Worlds: Learn the art of world-building as you create environments that feel both authentic and captivating.
3D/2D Tools: From digital painting to 3D modeling, discover how the 3D to 2D pipeline can amplify your artistic capabilities.
Industry Insights and Portfolio Development: Gain valuable insights into the entertainment industry and learn how to tailor your skills to meet professional standards. Receive feedback on portfolio pieces, showcase your work, and position yourself for opportunities in the world of concept art.
This course combines video lectures, hands-on assignments, and personalized feedback sessions to ensure a comprehensive learning experience.
Material List: Computer with photoshop/or equivalent, tablet/cintiq, high speed internet connection, Zoom Meeting App
Time/Day: Wednesday 7:00-10:00pm PTD
First Class: June 12th
Last Class: August 14th
Class Location: Online Zoom meeting, All classes are recorded and available for download
Vincenzo is a multidisciplinary designer with expertise in concept art, illustration, and user interface design. He owns and operates Unbound Lab LLC, a concept art consulting firm servicing the film, tv, and video game industries with a specialization in environment design. Some of his clients include Marvel, Activision, Netflix, Samsung, and others.